Destiny 2: The Final Shape – New Gameplay Mechanics Explained
After years of expansions and gameplay updates, Destiny 2: The Final Shape brings fresh mechanics that add depth and excitement to its core systems.
This expansion introduces new gameplay elements, such as Prismatic subclasses, revamped missions, a new enemy faction, and the most challenging raid to date.
Let’s explore these game-changing features and understand how they redefine the Destiny 2 experience.
Key Takeaways from Destiny 2: The Final Shape
- Prismatic Sub classes: Create your own customizable subclass using the Light powers and Darkness skills.
- New Enemy Faction – The Dread: New Enemy Faction – The Dread: Brings new mortar enemy types that force the player to adapt their strategies.
- Dynamic Missions: Levels host new and exciting mechanics as well as puzzles that take the mission format to a different level, increasing engagement.
- Salvation’s Edge Raid: The ultimate raid challenge, can you complete the darkest part of this world touching its very edge without dying once.
- New Weapons and Exotics: Adds fantastic new firepower, enhancing the combat experience.
All of these elements work to freshen up the Destiny 2 gameplay loop, and make playing even more engaging/entertaining.
The Prismatic Subclasses – A Game Changer
Prismatic subclasses are the highlight of The Final Shape It also represents an effort by Bungie to blend the Light and Darkness together, while all three of these subclasses can tap into powers from previously light- or darkness-exclusive classes.
This blend allows Guardians to have more freedom in how they build around these, and further incentivizes experimentation of different combinations for the sake of creating new play styles thanks strategies.
Ranging everything from combining Solar’s explosive firepower with Stasis’ freezing capabilities or Arc’s lightning-fast mobility.
New grenades and abilities also enter the mix. Combine multiple elemental effects on grenades to levitate enemies and shock them with electricity.
In what case this whole new chapter of that builds, which is why remaining rounded and trading strategies also based on missions at hand.
The Prismatic system and all its various elements combine to bring a layer of complexity that alters combat as well as tactics in significant ways, along with allowing players the ability to come up with different load outs for specific challenges.
New Enemy Faction – The Dread
A new enemy type is on the way in The Final Shape with a faction called the Dread, that will add variety and complexity to combat.
The Dread are a welcome breath of fresh air in the game’s enemy hierarchy, finally breaking up what has otherwise been years of dilution and minor tweaks to earlier enemies you thought had seen too much reuse already.
The Grim are bat creatures that swirl around and fire lasers from a distance while screeching to slow you down.
Husk, meanwhile are melee enemies that come charging you to quickly slash or throw explosive spawn at the player if not properly exterminated.
This means that players who have depend on regular, tried and true combat strategies will be forced to adapt to the threat of their aggressive nature.
The Dread enemies are a bit hit and miss since they play similar roles to already existing foes or even feel like reskins; however, their inclusion does at least add some novelty.
On the whole we’ve been pleased to see them introduced, since they make players think about how they should be fighting in new ways.
Dynamic Missions and Level Design
The Final Shape also borrows ideas from prior expansions such as The Witch Queen, by adding new missions and areas that feature more dynamic encounters or puzzles.
Inflating all of this into epic landscapes and engaging challenges, Bungie places those three rules atop levels designed with a rather stalwartly linear bonne and true layout.
A standout mission involves jumping between two realities, an opportunity to solve a puzzle and kill one massive boss.
Main campaign mission’s benefit from this, as it layers light raid mechanics on top by combining both puzzles and combat to create a weightier mission.
Those moments are both memorable and satisfying, as the balancing act between pacifist sum combat and psychological warfare come together to make these missions feel special.
A second mission has frozen peak sides, with these same gale-force winds not just sweeping the air but enabling heroes to jump chasms as well.
The missions make it interesting by either caring for new elements or challenges with increasing complexity and difficulty of each mission, creating an action-oriented gameplay loop that keeps players engaged the whole time they play through its campaign.
Salvation’s Edge – The Ultimate Raid Test
The raid, Salvation’s Edge, debuting as part of The Final Shape, from Bungie is supposedly the most challenging in a while.
This raid demands an excellent teamwork and communication, putting the players to their limit.
It varies significantly on similar notions of how several other players could probably carry overpowered friends through those raids, and so remnants of which will have perhaps survived (namely Offering Players an excessively easy time), but unlike its predecessors there’s no real space for slackers to rely upon. If they all shoot it together and basically 1shot the eye, Calderon says you’ll avoid reprising your role in this spectacle.
The mechanics of the raid are hard, and they rely on lightning fast decision-making with almost flawless execution to be successful.
This includes the tough enemy waves players have come to expect in Salvation’s Edge.
It is a challenge, but the satisfaction for completing it is unmeasured that makes any Destiny 2 player want to jump in raid.
Weapon Arsenal and Exotic Gear
The Final Shape – Weapons & Armour Appearance No Destiny expansion is complete without a suite of new weapons and armour, so naturally The Final Shape comes packing in spades.
The Call is a sidearm with rockets and the Lost Signal launches hovering grenades that damage enemies over time, making you think outside of your normal Destiny box when killing things.
Cool gimmicky exotic gear such as Hazardous Propulsion: which allows you to shoot barrages of missiles when using your class abilities — all spice up the combat, providing players with new and shiny toys to play around.
Conclusion – The Final Shape’s Impact on Gameplay
The Final Shape has really helped to revitalize Destiny 2, adding a wealth of new features that fans of the game have been crying out for while delivering what feels like an ending suitable finish to this story line.
Prismatic sub classes provide players a great deal of choice in creating their characters, while the new Dread faction and Salvation’s Edge raid elevate gameplay. These new features are an exciting evolution for Destiny veterans and newcomers alike.
If you’ve been a Guardian for years, or have only recently come back, The Final Shape will bring new challenges and rewards to push your strength further than ever before.